/*Auto-create script.
 * Don't Edit it. */

using System.Collections.Generic;
using Framework.Data.Config;

namespace Game.Data.Config
{
	public class LevelConfig : ConfigBase
	{
		/// <summary>关卡名称</summary>
		public string LevelName;
		/// <summary>怪物点1</summary>
		public int[] MonsterPoint1;
		/// <summary>怪物点2</summary>
		public int[] MonsterPoint2;
		/// <summary>怪物点3</summary>
		public int[] MonsterPoint3;
		/// <summary>怪物点4</summary>
		public int[] MonsterPoint4;
		/// <summary>怪物点5</summary>
		public int[] MonsterPoint5;
	}
}